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Pedagogy: Ed tech trends

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After earning this badge, you will be able to

  • Discuss how a specific trend or development may impact teaching and learning.
  • Describe how adoption of a technology moves through stages.
  • Continue learning about future trends and developments.
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The Horizon Report describes key trends, significant challenges, and important developments that are likely to have an impact on learning, teaching, and creative inquiry in higher education. Innovating Pedagogy explores new forms of teaching, learning and assessment by examining ten innovations that have the potential to provoke major shifts in educational practice.

To be clear, we're not promoting or encouraging wild predictions. As this document shows, they often go wrong. We're encouraging you to stay informed about new developments and their potential to enhance learning.

Start by watching these overview videos

Next, read three of these six selections - at least one from each document.

  • The Horizon Report - February 2017 document
    1. Trend: Redesigning Learning Spaces
    2. Challenge: Improving Digital Literacy
    3. Development: Internet of Things
  • Innovating Pedagogy - November 2016 document
    1. Productive failure
    2. Design thinking
    3. Blockchain for learning

To gain some perspective, read the table of contents of the 2010 Horizon Report. Notice the time-to-adoption threshold for augmented reality.

Now, find at least one article, video, or website that relates one of the highlighted trends, technologies or practices to your discipline in some way.


From hype to adoption

Gartner's "Hype Cycle for Emerging Technologies" charts visibility/adoption over time. The cycle (really a curve) starts with over-enthusiasm and moves through disillusionment to productivity.

  • Read the Wikipedia entry
  • Take a quick look at the August 2016 image. It's jam-packed, but notice that each technology is coded with a color indicating the pace of adoption.
  • Study this multi-year view. Several specific technologies are highlighted in different colors. Follow them across the years and see how each progresses at a different pace.



Everett Rogers' Diffusion of Innovation is the source of categorizations like "early adopter". Gartner's Hype Cycles are rooted in this theory. Here's a summary of Rogers' work (PDF).


Learn how the Horizon Report and Innovating Technology are put together in different ways, with distinct goals (explained at the beginning of each report) .

Just for fun - "Outdated World" - a 2011 commercial from BestBuy.

The 2017 video below is a vendor's take on how higher education might use technology in the future.



Choose one the trends, technologies, or practices you read about (we'll refer to your choice as "X"). Consider the potential impact of X on teaching and learning in your discipline and then create one of these digital artifacts. Don't spend more than 30 minutes.

  • A presentation slide that illustrates or represents X through a collage, concept map, or diagram. It doesn't have to be elaborate or perfect. Feel free to incorporate images legally copied from other sources. Save as a JPG and add it to your Google Drive media folder.
  • A 20- to 40-second unedited raw video that shows X in practice (or a skit that imagines how X might look). No editing required - no music or titles. Just record takes until viewers can see and hear what's happening. Upload the video to your Google Drive media folder.
  • A 20-40 second sound recording of a conversation with someone who has direct experience with X. You can start with a longer recording and then edit down to two or three choice excerpts. Save as an MP3 and add it to your Google Drive media folder.



In your ePortfolio, first rename the "(pedagogy badge)" page "Ed Tech Trends".

Then write a reflection of at least 250 words.

Include the following in your reflection:

Trend or practice - explicitly connect to at least one

Hype Cycle - locate one technology on it (your opinion)

Connections - rrelate your learning for this badge to your own teaching & learning, both past experience and future plans

Link - at least one resource, article, website, etc.

Media - at least one embedded image or video (include the source).

The prompts below may help. (as above, "X" is shorthand for a trend, technology, or practice that you read about)

  • I chose this badge because ...
  • People in my field consider X to be ... because ...
  • My experience with X is ...
  • I'd like to try X with a class by doing ...
  • I categorize myself as [early adopter, laggard, etc.] in adopting X because ...
  • While producing my (digital artifact), it occurred to me ...
  • The 2010 Horizon Report predicted ... and/but ...
  • The two reports are different in that ...
  • I was surprised by the position of X on the Hype Cycle because ...
  • I found ... from the Hype Cycle concept interesting because ...
  • I (watched a video / read an article) about ... and learned that ...
  • I will be able to use these ideas in ...
  • I expect to ... in order to learn more about ...
  • I chose ... for my activity because ...

Publish the ePortfolio page for this badge, including:

From your ePortfolio, submit this page for the badge assignment.